2015 EBT #8 (Satellite); Odense International; Odense Bowling Center in Odense; Denmark (May 24-31, 2015)
Registration: http://www.odenseinternational.dk/registration/
Tournament tie rules
Qualification and final step 1-2
In case of a tie, the highest ranked player will be the player with the highest last game. If a tie still exists the highest ranked player will be the player with the highest second last game, then the player with the highest third last game etc.
Turbo and desporado
In case of tie in one of the Turbo standings, the highest positioned player will be the player with the highest position after the qualification.
Final step 3-6 (matches)
In case of a tie, a one ball roll off on a full set of pins will be played, repeated until the tie is broken. Roll off shots will be played on the pair of lanes, where the match was played.
Final step 3-4 (lucky losers competition)
In case of one or more ties, a one ball roll off on a full set of pins will be played, repeated until the tie is broken. Roll off shots will be played on a pair of lanes selected by the tournament management.
Lane assignments and lane movements
Lane draws: Carried through by Notaries Public
Players per pair in squads: Maximum four
Frequency of movement: After each game
Movement method: Left lane players moves left and right lane players moves right
Number of lanes to move: Two lanes in smaller squads and four lanes in bigger squads
Booking policies
Booking restriction before
A maximum of three squads can be booked before the tournament starts and maximum two of the bookings can be for squads on Friday and Saturday
Booking restriction during: Maximum three non played entries
Total number of bookings: Unlimited
Booking cancellations: Possible
Booking administration: Squad lists with priority numbers 1-NN
Order of bookings: First-come-first-served
Booking added
The booking is given a priority number, which is one higher than the highest priority number in the previous list
Booking removed
All priority numbers, which are higher than the priority number of the cancelled booking, is reduced by one
Tournament format |
Qualification Entries, 6 games Re-entries, 6 games Turbo (game 5 and 6) Desperado squad, 1 gameTurbo definition Turbo 1 refers to the highest score in game 5 Turbo 2 refers to the highest score in game 6The highest scores in Turbo 1, respectively Turbo 2, provides each one player for the final. Turbo Results of the players already qualified through the regular qualification is automatically deleted. This means that scores to proceed from the turbo can both increase and decrease during the tournament.Registration for the turbo is made in connection with registration and payment, which must take place before the squad starts. Participation is optional and linked to respective take-offs, which means that players can choose which of their entries they will include in the Turbo competition. 36 players will qualify for the final steps Players are qualified from the categories in the order D – C – B – A – E – F
The following additional pin fall will, for players positioned 1-10 in the qualification, be added to the scores in the final step 1: Final step 1 Final step 2 Specifications for the remaining part of the final Final step 3 Final step 4 Final step 5 Final step 6 |